Dragon Magazine

Dragon, Yellow (Salt Dragon)

Dragon jaune (Dragon de sel)

Dragon #248



Salt Dragon
Climate/Terrain:Sea shore, salt marshes or inland salt lakes
Frequency:Very rare
Organization:Solitary or family
Activity Cycle:Any
Diet:Special
Intelligence:Very (11-12)
Treasure:Special
Alignment:Lawful evil

No. Appearing:1 (2-5)
Armor Class:0 (base)
Movement:12, Fl 30 (C), Br 6, Sw 12
Hit Dice:12 (base)
THAC0:9
No. of Attacks:3+ special
Damage/Attack:1-8/1-8/3-18
Special Attacks:Special
Special Defenses:Varies
Magic Resistance:Varies
Size:G (30’ base)
Morale:Champion (15)
XP Value:Varies

Yellow Dragons, or salt dragons, delight in the torment of all creatures, particularly those of good alignment. They prepare ambushes where their yellowish-white color helps them blend in with the sand or salt-encrusted rock.

At birth, a salt dragon’s tiny scales appear almost crystalline, like lemon-colored bits of glass. As the dragon matures, the scales are bleached by the sun and become progressively lighter. Throughout the dragon’s life, its scales continue to harden but remain their original small size, requiring the constant production of additional scales. This process makes the salt dragon supple, more like a snake than a lizard, allowing it to burrow quickly into beach sand or salt flats, using pass without trace to obscure any disturbance. The claws are proportionately larger than normal for dragons. This helps in burrowing and, incidentally, makes the claw attacks more dangerous.

Salt dragons speak their own tongue and a language common to all evil dragons. Twelve percent of hatchling yellow dragons can communicate with any intelligent creature. The chance to possess this ability increases 5% per age category.

Combat: A yellow dragon attacks with its claw /claw/bite routine or with its breath weapon – a cone of white salt crystals. On land, the dragon invariably uses its breath weapon first, usually from ambush. Salt dragons notice which of their opponents has been blinded, concentrating their attacks on still-sighted members of an attacking group, returning afterward to finish off blinded ones before they recover.

Yellow dragons do not pursue a fight they are losing, preferring to escape and return another day to gain revenge. They head to sea to escape land-bound enemies, and they swim to land to escape aquatic enemies.

Breath Weapon/Special Abilities: A yellow dragon's breath weapon is a 70' long cone of salt (sodium chloride) crystals, two feet wide at the dragon's mouth and 15 feet at the base. Creatures caught in the salt spray must save vs. breath weapon or have their bodies - especially eyes, ears, nose and mouth - encrusted with salt. Victims are blinded, in terrible pain, and left choking for six melee rounds per age category of the dragon. Creatures saving vs. breath weapon suffer those effects for three melee rounds, per age category. During this time, the victim suffers a 4 penalty to attacks and a +4 penalty to AC. Prompt immersion in fresh water, or fresh water forcefully applied, limits the effects to one melee round per age category.

The salt dragon knows this and does not fight near a stream or freshwater lake unless it has no option, and it uses lower water at its first opportunity to diminish the supply.

A second salt blast striking a creature already blinded and choking causes no additional damage. The yellow dragon knows this and does not waste its breath weapon. However a creature that has recovered from one blast may be fully affected by another.

Each successive blinding has a cumulative chance equal to the dragon's age category of causing permanent blindness. For example, the first blinding by salt by a young adult yellow dragon has a five percent chance of leaving the victim permanently blind. The second blinding has a 10 percent chance. Victims might not realize they are permanently blind until sufficient time has passed that the initial blindness, coughing, and choking should have ended. The loss of sight may be undone by a cure blindness spell.

At sea, salt dragons use their breath weapon underwater to create clouds of extremely salty water that affects swimming creatures, both native aquatic or air-breathers using waterbreathing magic. The results (blindness, coughing, and choking) and penalties are the same as on land, but of half the duration.

Yellow dragons cast spells and use their magical abilities at 5th level, adjusted by their combat modifier. At birth, yellow dragons are immune to poison. As they age, they gain the following special powers:

very youngpass without trace three times a day
youngwater breathing at will
young adultlower water twice a day
oldcontrol wind once a day
venerableprotection from lightning once a day
great wyrmhallucinatory terrain once a day.

Habitat/Society: Salt dragons are found by the seashore, in salt marshes and near inland salt flats or seas. They are solitary creatures except when paired for mating and raising hatchlings. As is common in carnivore family units, the female is the hunter, while the male guards the lair and the young.

Yellow dragons along the seacoast often cooperate with sahuagin. Sometimes sahuagin serve as guards and servants of a salt dragon in return for its protection. Yellow dragons farther inland cooperate with lawful evil humans or demihumans who can survive in the salt marshes or salt flats, providing protection in exchange for obedience and information.

Ecology: Salt dragons spend their early years entirely on land, mastering their breath weapons and the art of moving across (or through) sand, salt marsh or salt flats without leaving sign of their passage. At Young age they gain their water breathing ability and are willing to hunt at sea despite the obvious limitations to their breath weapon.

Yellow dragons enjoy meat in all its varieties. Along the seacoast, fish and aquatic mammals are the standard fare, while inland, cattle and herd animals are hunted. The cruel nature of the salt dragon drives it to seek intelligent prey for special occasions, raiding the settlements of good creatures. Captives are tormented until finally devoured.

Yellow dragons “salt” excess meat to preserve it for later meals for themselves and their servitors. Depending on the location of their lair and the nature of their guards and servants, the cooler areas of their cavern lairs might be filled with salted beef, goat, horse, or fish, as well as salted elf, human, triton, or merfolk. Owing to their immunity to poison, salt dragons can consume without ill effects old or spoiled salt meat that would be inedible to their servants, a useful survival trait should its lair be seiged. Yellow dragons prefer to drink salt water but may consume fresh water if necessary.

Yellow dragons who live by the sea have bronze dragons as natural enemies, competing with them for food and seashore caverns. Knowing that bronze dragons are larger, stronger, and better spellcasters, salt dragons rarely fight a bronze without their sahuagin allies alongside. A Venerable or older salt dragon might challenge an Adult or younger bronze dragon alone after first casting protection from lightning upon itself.

Yellow dragons who live in salt marshes are aware of black dragons farther upriver where the water is not salty, but the two subspecies generally keep apart. Hatchling or Very Young dragons are sought (carefully) by bullywugsyuan-ti for food. Yellow dragons who lair in salt flats or by salt lakes rarely have neighbors due to the desolation of the land.

A yellow dragon bred with a blue dragon produces a green dragon. What gives the green dragon crossbreed its distinctive chlorine breath weapon is its yellow parent’s sodium chloride (salt) processing ability and its blue parent’s electrical ability. The combination allows gaseous chlorine to be separated from the salt.


AgeBody Lgt. (’)Tail Lgt. (’)ACBreath WeaponSpells W/PMRTreas. TypeXP Value
1 Hatchling3-62-432d4+2NilNilNil1,400
2 Very young6-144-1224d4+4NilNilNil2,000
3 Young14-2212-1816d4+6NilNilNil4,000
4 Juvenile22-3118-2408d4+81Nil˝H7,000
5 Young adult31-4124-34-110d4+10220%H9,000
6 Adult41-5234-44-212d4+12325%H10,000
7 Mature adult52-6444-54-314d4+143 130%H11,000
8 Old64-7754-64-416d4+163 235%H,S13,000
9 Very old77-9164-74-518d4+183 340%H,S14,000
10 Venerable91-10574-84-620d4+203 3 1/145%K,S15,000
11 Wyrm105-12184-94-722d4+223 3 2/250%H×2,S16,000
12 Great Wyrm121-13894-104-824d4+243 3 3/355%H×2,S17,000